Methodology
About RerollHQ
An honest, transparent look at where these numbers come from — and where they don't.
Live sample size
All
9,977
matches
Plat+
9,977
matches
Diamond+
9,216
matches
Master+
6,860
matches
Sample sizes are shown live and update as the collector runs. Each match contributes 8 player boards, so counts are reported as matches. A rank bucket is treated as "ready" once it clears about 125 matches; below that, the site transparently shows all-rank data instead of hiding the page.
Where the data comes from
Every statistic on RerollHQ is computed from real, finished Teamfight Tactics games pulled from the official Riot Games API — specifically the ranked queue (queue 1100). We do not use simulations, hand-authored tier lists, or third-party scrapes.
How matches are sampled
Collection is focused on the top of the ranked ladder. We continuously discover high-rated players, then walk their recent ranked match history, de-duplicating games so each match counts once. Placements, units, items, and traits are read directly from each match's participant records.
How the numbers are computed
For each patch and rank bucket we aggregate every observed unit, item, trait, comp, and full build, tracking games played, average placement, top-4 rate, and win rate. Rows below a minimum sample threshold are hidden from default views; rows just above it carry a "low sample" tag so you can weigh them accordingly. Average placement is the headline metric throughout — lower is better.
Patch & update cadence
Stats are scoped to the current live patch (16.13, TFTSet17). Published pages are cached and revalidated every 15 minutes, so figures stay fresh while keeping load on the data source minimal.
A note on honesty
This project is young and its samples are still growing. Rather than inflate confidence, we surface sample sizes everywhere and frame small-sample comps as "emerging." As the dataset grows, the numbers you see will only get sharper.
Legal
RerollHQ was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.
TFT and Teamfight Tactics are trademarks or registered trademarks of Riot Games, Inc.